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MAXs · RECORDED & COHORT COURSES

Courses

Three courses, each built around one production pipeline and one portfolio piece. Taught by artists still working on shipped projects.

7COURSES117WEEKS8826FALL OFFERS
04

Dynamic Bones, Skinning & Animation Tool Development

This 12-week Advanced Maya Programming course, taught by Tenghao Wang, focuses on practical tool development for game character animation and rigging pipelines. Built around Python, the Maya API, and PySide2, the course progresses from development environment setup to building complete Maya tools and plugins. Students will complete three production-oriented projects: a Pose Library, a Skin Weight Tool, and a Dynamic Bone System. The course is designed to develop practical programming and tool-development skills for game rigging, animation, and technical art.

INSTRUCTORLENGTH12 weeksLEVELSome experience neededLESSONS—STARTS—
COURSE DETAILASK AN ADVISORPRICE$1119.35
05

Introduction to Animation & Rendering for Technical Artists

1. Broad Coverage with a Focus on Real-World Workflows

INSTRUCTORLENGTH12 weeksLEVELOpen to beginnersLESSONS—STARTS—
COURSE DETAILASK AN ADVISORPRICE$119.25
06

Joint-Based Muscle Deformation Course

Course Description

INSTRUCTORLENGTH12 weeksLEVELSome experience neededLESSONS—STARTSStarts 2026.9.19
COURSE DETAILASK AN ADVISORPRICE$7014.61
STUDENT WORKSSee what came out of these coursesEvery piece on the wall was made inside one of these courses or a 1-on-1 track — with the school the student was admitted to.OPEN THE WORKS WALL
Undergraduate Program | 2 Worldbuilding Projects(ACCD accepted) | Student Work 26SP offerUndergraduate Program | ArtCenter College of Design Accepted | Student Work 26fall offerUndergraduate Program | 2 Worldbuilding Projects(ACCD accepted) | Student Work 26FA offerGraduate Program | Hadalis Oceanic Energy_Sci-Fi 3D Environment | Student Work 26fall offerGraduate Program | Black Anchor_Sci-Fi 3D Environment Breakdown | Student Work 26fall offerGraduate Program | The Bar Ecliptica_Sci-Fi 3D Environment Breakdown | Student Work 26fall offerCharacter Technical Art: Joint-Based Muscle Deformation L-StudentCharacter Technical Art: Joint-Based Muscle Deformation J-StudentCharacter Technical Art: Joint-Based Muscle Deformation S-StudentCharacter Technical Art: Joint-Based Muscle Deformation G-Student
CUSTOM TRACK

Need something these three don’t cover?

Applying for undergraduate or graduate programs, or preparing for a studio test — we map a plan against your background instead of selling you a fixed course.

1-on-1 course consultationPortfolio review and guidanceA learning path built for your timeline
Advisor WeChat QR codeAdd advisor OliviaScan to ask about any of the three courses, or send your demo reel, portfolio and CV for a first review.WECHAT · Max_olivia
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